The Curse of Gary (Part 80)

Victor's shoes clapped across the cement area bordering the toilet block, and he raced inside the men's room—across the wet, sandy tiles, past the row of aluminium basins, and into an empty stall. He closed the door and slid the simple bolt lock. He waited. A howl echoed in the darkness outside. The tin roof... Continue Reading →

Drum and the Pirates (The Final Part)

"There's a pirate coming up the stairs," said Daz. "He's got a machine gun! Thirty seconds to contact!" "What are we going to do?" said Andy. "I can't stop a machine gun." Cam snapped his fingers. "Human Voltron," he said. "What?" said Andy. "Well, you can't stop a machine gun. Neither can I." "But together..."... Continue Reading →

Drum and the Pirates (Part 8)

If the other pirates were not alert to Drum's presence before, that grenade blast gave them the heads up. Drum knew he didn't have much time. He snuck alongside a tall platform at the ship's edge, and hurried along a narrow passage where a single steel guardrail was the only thing between him and a... Continue Reading →

Drum and the Pirates (Part 7)

Drum made a quick detour to the men's room. If video games had taught him anything, it was that enemies become more difficult to defeat the further you progress. Now just three foes stood between him and the final boss, Randy Van Funk, and he didn't want to face them with the added pressure of... Continue Reading →

Drum and the Pirates (Part 6)

Drum continued along the deck. He glanced around a corner and saw two pirates leaning against a shipping container, smoking a joint. They were Fluorescent Android's percussionist, Ziggy Krisp, and keytarist, Ramesh Cohen. Drum climbed up onto the container and moved with ninja stealth out above them. He took a small woodpecker from his sock,... Continue Reading →

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